Course Notes and Current Marks
Class Notes
Class marks (3U)
Reference and Cheat Sheets
* Data Types * Templates
Operator precedence Java Keywords

Symbols:

These are programs that need to be handed in, but are not marked or are just marked for completion (e.g. 5/5 for doing the work).
These are bigger programs/assignments that must be handed in to be marked and are marked more carefully.
These are more difficult programs for enrichment. They only need to be done if you want more than 80% in the course.
Fun extra things to investigate



December 2015 - Daily lessons and assignments

M T W Th F
 

1
Tictactoe - as a class

2
TicTacToe - finish up

3
Start Strings
make a new package or Java Project for Strings

* not being marked

4
Encrypt Example

7
Discuss Hangman Game

8
hangman

9
more hangman

10
Text Adventure Game

11
planning the game. Add more commands & get them working

14
How to make rooms/locations

15
Player movement, experience points

16

17

18

21
Christmas holidays start!

22

23

24

25

28

29

31

31




 

By the end of Unit 4 [Strings, Arrays], you need to know