Course Notes and Current Marks
Class Notes
Class marks
Useful Tutorials and Textbooks
Tutorials Point/Java
A really cool Java Glossary
Home & Learn (not sure how good)
Reference and Cheat Sheets
* Data Types * Templates
Operator precedence Java Keywords
A neat chart of Java

Symbols:

These are programs that need to be handed in, but are not marked or are just marked for completion (e.g. 5/5 for doing the work).
These are bigger programs/assignments that must be handed in to be marked and are marked more carefully.
These are more difficult programs for enrichment. They only need to be done if you want more than 90% in the course.
Fun extra things to investigate



April 2016 - Daily lessons and assignments

M T W Th F





1

Please make sure that if you copy something from the internet, that you don't just copy their weird mistakes and structures. Do not use Canvas class (it's not Swing), don't make dozens of small classes for everything, ...

4
David: MigLayout
work period

5
Drawing on JPanels

6
Test on Objects (and stuff from previous quiz)

7
teacher away
Graphics program assignment on different styles.

Updated: do not do #1

8
teacher away

11
return test, go over Analog clock project

12
analog clock

13
analog clock

14
analog clock

15
PD Day

18

19
Quiz on Graphics

(program, not written)

20
Graphics: drawPixel, begin Equation plotter

21
-- work period, help setup for bridge competition at lunch --

22
finish Equation plotter

25
Students teaching their topics

Mark Analog Clock

26
more students teaching ... // polygon class

27
Teacher away
Work period

28
Teacher away

29
Teacher away



 

By the end of Unit 4-Graphics you need to know