Java: Antialiasing
Antialiased versus Aliased Graphics
When lines are drawn on the screen, vertical and horizontal lines appear perfectly straight. However, when they are on a diagonal, especially near vertical or horizontal, "jaggies" appear, giving the line a step-like appearance. This can be avoided in Java 2's Graphics2D class by requesting that edges are antialiased.
@Override public void paintComponent(Graphics g) {
//... Downcast to a Graphics2D context.
Graphics2D g2 = (Graphics2D)g;
g2.setRenderingHint(RenderingHints.KEY_ANTIALIASING,
RenderingHints.VALUE_ANTIALIAS_ON);
//... Paint background.
g2.setColor(Color.WHITE);
g2.fillRect(0, 0, getWidth(), getHeight());
g2.setColor(Color.BLACK);
//... Use g2 for all graphics operations.
g2.drawLine(0, 0, 100, 80);
. . .
}
Casting to Graphics2D
The downcast in the above example from type Graphics to
Graphics2D is possible because Graphics2D is a subclass
of Graphics, and the parameter of
the paintComponent method is already a
Graphics2D object, altho it is declared as its superclass, Graphics.
More on antialiasing
An interesting, altho somewhat advanced, article on antialiasing can be found at Wikipedia, Anti-aliasing.