Comments
// Everything to the end of the line is ignored. Use for most comments.
/* Everything (possibly many lines)
is ignored until a */ . Uncommon. Use for commenting out code.
/** Used for automatic HTML documentation generation
by the javadoc program. */
Identifier Names
- Start identifiers with an alphabetic character (a-z or A-Z),
and continue with alphabetic, numeric (0-9), or '_' (underscore) characters.
Do not use $.
- Second words in a name should start with an uppercase letter.
- Do not use keywords (see below).
- Class and interface names should start with an uppercase letter
(Graphics, ActionListener, JButton, ...)
- Variable and method names should start with a lowercase letter
(repaint(), x, ...).
- Constants should be all uppercase with underscores between words
(BoxLayout.X_AXIS, Math.PI, ...).
Keywords
The keywords are divided into three categories by expected student usage.
Maybe try , catch , and assert are more common.
Category | Very common | Less Common | Uncommon |
Primitive Types |
boolean char double int true false |
byte float short long |
|
Control Flow |
if else while for switch case break default return |
assert do try catch |
continue finally throw synchronized |
OOP |
class extends implements new null this enum |
interface super |
instanceof |
Declarations |
public private import package static final void |
throws |
protected transient volatile native |
Other |
|
|
strictfp goto const |
Variables - Local, Instance, Class
Variables may be local, instance (field), or static (class) variables.
Formal parameters are local variables
that are assigned values when the method is called.
| local |
instance |
static / class |
Where declared |
In a method. |
In class, but not in a method. |
In class using static keyword. |
Initial value |
Must assign a value before using. Compiler error if you don't. |
Zero for numbers,
null for objects, false for boolean.
Or initialized in constructor. |
Zero/null/false or initialized in static initializer. |
Visibility |
Only in the same method. No visibility may be declared. |
private : Only methods in this class.
Default: All methods in same package.
public : Anyone can see it.
protected : This class and all subclasses can see it.
|
Same as instance. |
When created |
When method is entered. |
When an instance of the class (object) is
created with new . |
When program is loaded. |
Where in memory |
Call stack. |
Heap. |
"Permanent" memory. |
When destroyed |
When the method returns. |
When there are no more references to the object. |
When program terminates. |
|