Course Notes and Current Marks
Class Notes
Google Docs (some notes)
Mark Tracker
Reference and Cheat Sheets
* Data Types * Templates
Operator precedence Java Keywords
Downloads
Download Java 8 for Windows here
Download Java 11 for Windows here
Download EclipsePortable-oxygen here

Symbols:

These are programs that need to be handed in, but are not marked or are just marked for completion (e.g. 5/5 for doing the work).
These are bigger programs/assignments that must be handed in to be marked and are marked more carefully.
These are more difficult programs for enrichment. They only need to be done if you want more than 90% in the course.
Assignments that are on Brightspace.



March 2023

M T W Th F
    1
work period (graphics)
2
Teacher away.
work period
3
Start for loops
6
Graphics Drawing due
Drawing Marksheet

For Loops

Do Forloop1.java, Multiplication.java and Stars1.java

7
QUIZ
Pixel Graphics (for fun)
8
Careers assignment
9
Work period
10

Modulus is more useful than you think

13
March Break
14
March Break
15
March Break
16
March Break
17
March Break
20
more for loops, graphics, start learning methods
21
teacher sick
HSA2 graphics notes. Step 2a, 2b. "Fading.java"
22
teacher sick
Guess A Number
23
teacher sick
If you get it finished, work on the Bounce1.java program (after Fading.java)
24
teacher sick
27
while loops, break, continue
28
start methods
29
methods
30
31
Unit 1 test

Unit 2 Goals

Style Requirements for all programs