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Symbols:
These
are programs that need to be handed in, but are not marked or are just marked
for completion (e.g. 5/5 for doing the work).
These are bigger programs/assignments that must be handed in to be marked and are marked more carefully.
These are more difficult programs for
enrichment. They only need to be done if you want more than 95% in the course.
Assignments that are on Brightspace.
April 2023 |
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M | T | W | Th | F |
3 Presentation on threads Massive vectors test in Math. Article about java versions. |
4 Presentations Please read over the Github stuff on Brightspace. Setup GitKraken and make a git repository for something. |
5 try-catch Presentations |
6 last day of Presentations Breaking out of nested for-loops Is this a good Java reference? (in Mandarin) |
7 Good Friday |
10 Easter |
11 Exceptions Know these: try, catch, finally, try-with-resources, throw, throws |
12 work period |
13 work period - adventure game |
14 Teacher has dentist appointment Work Period |
17 ASSEMBLY DAY SCHEDULE - MODIFIED Text Adventure Game due (hmm... not very likely) |
18 File IO lesson |
19
** Your text adventure game needs to actually work today, though it doesn't have to be complete. Marked. |
20 Start Swing Graphics JFframe, JPanel, JButton, JLabel |
21 MidTerm Marks submitted Graphics: layouts |
24 Text Adventure Game due Intro to MigLayout |
25 Teacher away at TVRA badminton MigLayout |
26 Start events |
27 Teacher away Work on Miglayout program |
28 PD Day |